@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
11
DONTPLAYWONDERS
@ENDIF

@IF
UNITKILLED
unit=Theodoric I
attacker=ANYBODY
defender=Visigoths
@THEN
TEXT
The great Visigoth king Theodoric I died, his son Theodoric II succeeds him.
ENDTEXT
CREATEUNIT
unit=Theodoric II
owner=Visigoths
veteran=yes
homecity=Augustonemetum
locations
24,60
23,65
30,60
21,55
17,55
24,70
endlocations
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Theodoric II
attacker=ANYBODY
defender=Visigoths
@THEN
TEXT
Theodoric II dies. An unknown king takes the trown.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Augustonemetum
locations
15,55
17,55
18,56
19,57
20,58
20,54
endlocations
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Genseric
attacker=ANYBODY
defender=Vandals
@THEN
TEXT
The great Vandal conquerer Genseric dies in battle. A new king becomes the ruler of the Vandal
Kingdom.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Carteia
locations
21,107
19,107
19,105
22,104
23,103
12,108
endlocations
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Pope Leo I
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
Pope Leo I is killed, the christian world mourns. A new pope is elected.
ENDTEXT
CREATEUNIT
unit=Pope
owner=TRIGGERDEFENDER
veteran=no
homecity=Roma
locations
39,83
40,78
48,100
38,86
37,85
39,74
endlocations
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Pope
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The roman patriarch dies. A new pope is elected.
ENDTEXT
CREATEUNIT
unit=Pope
owner=TRIGGERDEFENDER
veteran=no
homecity=Roma
locations
38,83
40,78
48,100
38,86
37,85
39,74
endlocations
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Edikon
attacker=ANYBODY
defender=Huns
@THEN
TEXT
The promissing young general Edikon dies, his only son Odoacer wil be raised by Ostragoths.
ENDTEXT
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Roman Emporer
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The West-Roman emperor dies. A new emperor succeeds him.
ENDTEXT
CREATEUNIT
unit=Roman Emporer
owner=TRIGGERDEFENDER
veteran=no
homecity=Roma
locations
41,61
19,65
40,64
39,83
40,78
47,49
endlocations
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Rugila
attacker=ANYBODY
defender=Huns
@THEN
TEXT
Rugila, the great leader of the huns has died in battle. Attila becomes the new leader of the huns in
the west, Bleda in the East.
ENDTEXT
CREATEUNIT
unit=Attila
owner=TRIGGERDEFENDER
veteran=yes
homecity=Tyras
locations
69,65
70,64
71,63
70,62
71,61
72,60
endlocations
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
TURN
turn=50
@THEN
TEXT
A promising young soldier, named Edikon,  becomes general of the Huns.
ENDTEXT
CREATEUNIT
unit=Edikon
owner=Huns
veteran=yes
homecity=Tyras
locations
69,65
70,64
71,63
70,62
71,61
72,60
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Attila
attacker=ANYBODY
defender=Huns
@THEN
TEXT
Attila, the last and greatest leader of the Huns, dies. No strong succesors take his place.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Roman Emporer
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
The Byzantine emporer dies. A new one takes the throne.
ENDTEXT
CREATEUNIT
unit=Roman Emporer
owner=TRIGGERDEFENDER
veteran=no
homecity=Constantinopel
locations
82,44
88,94
89,77
91,83
95,85
94,93
endlocations
PLAYCDTRACK
2
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=West Romans
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=West Romans
talkertype=HumanOrComputer
listener=Vandals
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=West Romans
talkertype=HumanOrComputer
listener=Anglo-Saxons
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Anglo-Saxons
talkertype=HumanOrComputer
listener=West Romans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Anglo-Saxons
talkertype=HumanOrComputer
listener=Byzantines
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Anglo-Saxons
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Francs
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Vandals
talkertype=HumanOrComputer
listener=West Romans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Vandals
talkertype=HumanOrComputer
listener=Visigoths
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Vandals
talkertype=HumanOrComputer
listener=Byzantines
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Vandals
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Visigoths
talkertype=HumanOrComputer
listener=Vandals
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Visigoths
talkertype=HumanOrComputer
listener=Huns
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Byzantines
talkertype=HumanOrComputer
listener=Anglo-Saxons
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Byzantines
talkertype=HumanOrComputer
listener=Vandals
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=West Romans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=Anglo-Saxons
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=Francs
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=Vandals
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Huns
talkertype=HumanOrComputer
listener=Visigoths
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
UNITKILLED
unit=Barbarian King
attacker=ANYBODY
defender=Visigoths
@THEN
TEXT
The Visigoth king dies. A new King takes the throne.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Augustonemetum
locations
15,55
17,55
18,56
19,57
20,58
20,54
endlocations
@ENDIF

@IF
UNITKILLED
unit=Barbarian King
attacker=ANYBODY
defender=Anglo-Saxons
@THEN
TEXT
The Anglo-Saxon king dies. A new king takes the throne.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Saxons
locations
44,24
36,34
35,34
51,35
54,34
59,33
endlocations
@ENDIF

@IF
UNITKILLED
unit=Barbarian King
attacker=ANYBODY
defender=Vandals
@THEN
TEXT
The Vandal king dies. A new king takes the throne.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Carteia
locations
21,107
19,107
19,105
22,104
23,103
12,108
endlocations
@ENDIF

@IF
UNITKILLED
unit=Barbarian King
attacker=ANYBODY
defender=Francs
@THEN
TEXT
The king of the Francs dies. A new king takes the throne.
ENDTEXT
CREATEUNIT
unit=Barbarian King
owner=TRIGGERDEFENDER
veteran=no
homecity=Francs
locations
34,42
53,43
57,45
60,46
52,44
35,39
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A new general appears to lead the Huns in battle.
ENDTEXT
CREATEUNIT
unit=Hun General
owner=Huns
veteran=yes
homecity=Tyras
locations
69,65
70,64
71,63
70,62
71,61
72,60
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
A new general appears to lead the West Romans in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=West Romans
veteran=yes
homecity=Roma
locations
47,71
48,72
38,78
40,66
51,85
50,62
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
A new general appears to lead the Byznatines in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=Byzantines
veteran=yes
homecity=Constantinopel
locations
76,76
79,81
2,80
70,90
73,77
75,77
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A new general appears to lead the Francs in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=Francs
veteran=yes
homecity=Francs
locations
39,51
45,55
52,54
52,48
52,44
47,45
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A new general appears to lead the Anglo-Saxons in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=Anglo-Saxons
veteran=yes
homecity=Saxons
locations
45,27
44,24
38,34
49,21
46,22
36,34
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A new general appears to lead the Visigoths in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=Visigoths
veteran=yes
homecity=Augustonemetum
locations
24,60
23,65
30,60
21,55
17,55
24,70
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=25
@THEN
TEXT
A new general appears to lead the Vandals in battle.
ENDTEXT
CREATEUNIT
unit=General
owner=Vandals
veteran=yes
homecity=Carteia
locations
12,92
17,91
9,103
6,90
6,86
19,85
endlocations
@ENDIF

@IF
CITYTAKEN
city=Roma
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The once great city Rome, the political, cultural and religieus centre of Europe has been
conquered
by barbarians. The Dark Ages begin in western Europe. The new Byzantine emperor Justinian
vows to retake all lost territory. (Byzantines recieve Justinians Rule advance)
ENDTEXT
CREATEUNIT
unit=Justinian
owner=Byzantines
veteran=yes
homecity=Constantinopel
locations
90,80
82,84
82,89
85,87
86,86
88,86
endlocations
JUSTONCE
PLAYCDTRACK
2
GIVETECHNOLOGY
receiver=Byzantines
technology=91
@ENDIF

@IF
CITYTAKEN
city=Mediolanum
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The propering city of Mediolanum (Milan), is conquered.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Ravenna
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The new political centre of the West-Roman Empire is conquered by barbarians.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Constantinopel
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
The second largest city in Europe, Constantinopel or Byzntium, has been conquered barbarians.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Londonium
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
The last Roman stronghold in Brittannia has fallen.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Carthago
attacker=ANYBODY
defender=West Romans
@THEN
TEXT
Carthago, one of the most important cities, has fallen.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Athenae
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
The former Greek capital, and still a cultural centre in Europe, has been taken by barbarians.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
CITYTAKEN
city=Hierosolyma
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
The holy christian city of Hierosolyma or Jerusalem was taken by barbarians.
ENDTEXT
JUSTONCE
PLAYCDTRACK
2
@ENDIF

@IF
UNITKILLED
unit=Justinian
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
Justinian, the greatest Byzantine emperor, has been killed.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Rugila
attacker=ANYBODY
defender=Huns
@THEN
CREATEUNIT
unit=Bleda
owner=Huns
veteran=no
homecity=Phasis
locations
115,67
116,66
115,65
117,65
117,67
119,67
endlocations
@ENDIF

@IF
NEGOTIATION
talker=West Romans
talkertype=HumanOrComputer
listener=Byzantines
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Byzantines
talkertype=HumanOrComputer
listener=West Romans
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
CITYTAKEN
city=Tyras
attacker=ANYBODY
defender=Huns
@THEN
TEXT
The Huns are mixing with other, less agressive, tribes. This is the end of their warrior culture, and 
they become a race of settlers. They still aren't completely 'tamed', and the Roman Empires 
shouldn't let their guard down.
ENDTEXT
GIVETECHNOLOGY
receiver=TRIGGERATTACKER
technology=99
@ENDIF

@ENDEVENTS
